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It’s no secret that traditional gamers have hated NFTs in gaming for a while now. Recently, a group called Climate Replay (which is made up of a large number of Minecraft developers) released an online guide and ‘pledge’ to increase awareness about the potential dangers of NFTs and cryptocurrencies. However, a week since its release, the pledge has only seen signatures from 72 individuals and 5 companies thus far. The pledge and guide highlighted the environmental concerns of using blockchain technology and of the various security issues faced by such games citing the recent Ronin Bridge hack. The Pledge reads, “By ignoring key risk factors and glaring issues, adopters of NFTs and other forms of digital ownership that embrace these problematic aspects erode efforts to create an equitable and sustainable existence for all. NFTs in gaming do not bring any meaningful value to the players.” https://decrypt.co/99136/minecraft-developers-petition-against-gaming-nfts-gets-just-72-signatures-in-one-week
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The World Health Organization (WHO) wants you to put down the controller. "Gaming disorder" is officially making its debut appearance in a new version of the U.N. org's International Classification of Diseases. What's gaming disorder? It's when gaming becomes so addictive it affects relationships and rational behavior. So basically, a drug. And just like a drug, gaming addiction can lead to anxiety, depression, and suicidal thoughts, according to the WHO. Not to mention the economic burden of being a "gamer" On the extreme end of the spectrum, there's Daigo—a 31-year-old with severe gaming disorder: he spent $70,000 on in-game purchases for Sony's popular Fate/Grand Order game. And then there are casual gaming addicts. They occasionally drop out of college and can't hold jobs. If they hope to receive therapy, it can cost up to $30,000 for the first 7 weeks. That's not a problem for everyone Gaming is more than a social outlet—it's a profession and a land of glorious economic opportunity for a select few. Forget esports and gaming tournaments (where the world's top players earn $200,000 a year) and meet Ninja—an incredibly successful Fortnite player. He makes $500,000 a month. How (you ask as you hand in your 2 weeks notice)? Because millions of users pay Twitch—a live streaming service for personable gamers—$4.99 a month to watch Ninja play. Ninja splits that revenue. But Ninja's one in a billion Actually, 2.6 billion—that's the number of people around the world who play video games (one-third of the global population), while only a couple hundred are making over $100,000 a year in prize money. That said, the gaming industry could grow 30% to $180 billion in the next three years. There's clearly increasing demand, but expect the WHO to play the parent as the industry grows up.
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This is for the game of Baccarat. I used it for over a month before suffering a loss of my bankroll. But it was all the house money in end anyway. Play the dominant side of the shoe!!! Switch sides on last bet or start over ————- Do NOT try this on Roulette $5-10-20-40-80-160 (315) $10 -20-40-80-160-320 (630) $15-30-60-120-240-480 (945) $20-40-80-160-320- 640(1260) $25-50-100-200-400-800 (1575) see comment below $50-100-200-400-800-1600 (3150) $500 table max at some casinos so try not to play this one except in catch up emergencies (very dangerous by the way) $100-200-400-800-1600-3200 (6300) see comment above
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